Here is my port of the Arena Stage from Tekken 8. The 'God Rays Empty' can be used to angle the 'Lighting God Rays' towards the camera. Multiple textures and meshes have been animated to cycle on repeat. The crowd texture animation, Camera Flashes and Confetti are what reduces animation viewport fps the most. Feel free to convert and re-release as a XPS or SFM file if you want. Here is my twitter: https://twitter.com/AD8_3D Everything here belongs to Bandai Namco.
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